Though there was no evidence of it on her face.
She heard a door click, someone had just left a room.
Raising an eyebrow she silently entered the room, shutting it silently behind her.
The embers of a dying fire still glowed, her eyes adjusting to the dark.
Her pupils dilating the the dark room.
This was one of Sheryl's many sitting rooms.
A gleam.
Something had caught her eye.
The heels of her shoes clicked against the tiled floor as she walked over to a small wicker wastebasket. and with her nail pulled out a small silver chain, a small pendant dangled from it as if happy to see her.
// Is this?
She smiled.
// This can be useful in time.
She heard a creak and immediately looked up, setting the necklace into her pocket.
Discreetly she left the room,
As if never there.
- - - - - -
I didn't know exactly where this room was so I used my imagination. The necklace will come back around. Rest assured. c:
I HAD TO DO IT SHERYL.







--
♩ ♪ ♫ ♬ ♭ ♮ ♫ ♩ ♬ ♪ ♪ ♬ ♬ ♮ ♪ ♬ ♩ ♩ ♯ ♭
--
This is a DGM roleplay account.
For more info go here! : D
[link]
--
This is a DGM roleplay account.
For more info go here! : D
[link]
--
This is a DGM roleplay account.
For more info go here! : D
[link]
--
"Alchemists of Time have plenty of those to dispose of ~~ ♥ "
"While the disadvantage of Light it's its blinding bright, the cons of Darkness is that it hides everything from you ♥ "
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